El Cazador, ‘The Hunter’, is the nickname that the German long range patrol craft acquired when used for trans atmospheric work above the Amazon. In this case, it has just located one of the prized Martian construction cylinders that impacted in the river basin. The nearby clearings suggest that the Kaiser has been cheated of his prize, possibly by Operation Snark.
Another Spacecraft of the First World War illustration.
A chance encounter at low tide, somewhere beyond the Pillars of Hercules.
Silver birds and black crosses. I may have this one done soon.
HMS Phobos in her planned configuration, which was never completed. This will be a small inline image in the entry for the Deimos class in Spacecraft of the First World War, alongside the drawing of the quad QF turret. The painting of the Phobos in her final, double-hull form will take pride of place. A capsule history and some notes on the Dream Plague will wrap around it all. This will be a prototype spread to make sure the mix of art and text is right, and to make some layout decisions.
23 down, 17 to go. It’s progress.
Three anonymous torpedo vessels engaged in a strike against the former HMS Manchester, which was being sold to Japan as part of technology transfer agreement. Agents acting on behalf of Russian interests were suspected, but nothing was ever proven. The nature of the operation implied an intimate understanding of the disposition and movement of Imperial forces, which threw suspicion elsewhere. A report was later prepared for the Admiralty, but this was never made public. Not fully trusting the British, Japan subsequently sought closer ties with Brazil and later Chile. Raw materials became a better source of leverage than shipbuilding capacity, as the reverse engineering of the Construction Cylinders made the latter largely moot.
(Another color plate for Spacecraft of the First World War.)
Concept Art Freelance Position Filled
Thank you every for your interest in the gig I mentioned in my last post. We’ve found someone, but I’ll post if anything new comes up. Thanks again, and good fortune to you all.
Dark Fantasy Concept Artist Wanted
EDIT: I think we’ve found someone, thank you all for your interest. The position is filled.
My employer is looking for a freelance concept artist to do some character designs for a game. We’re shorthanded, so we’re looking for a top level artist to help design some characters. Think Dark Souls and you won’t be too far off. It’s not an anime or Warcraft look we’re going for.
Could anybody point me at an experienced, available freelancer that could do this? We need a pro, preferably in the western hemisphere.
If anybody could point me at some likely candidates, I’d be very grateful.
Edit: I should have been more clear. This is a professional gig, paying pro rates. We’re looking for someone experienced, with a particular style. I can’t get too far into specifics without breaking NDA. This is a short term gig.
There’s a storm moving in across the mountains. The sky is full of tumbling clouds and a wind spiced something with strange. I remember the drama of Missouri skies over old cities and the long shadows that lived there.
Fond memories can bring tears, and bitter ones laughter. It’s the way of things.
The rain just came, with the smell of green grass and ozone. I feel like I forgot something.
A cold sunrise. Some places, the light never warms. A lonely tomb in lunar orbit looks like a star from Earth, when it’s seen at all.
This is my latest illustration for Spacecraft of the First World War, along with the piece at varying stages of completion. I’m likely to use this workflow for the bulk of the remaining paintings.
I’ve experimented with a variety of different processes, but this seems to be one of the more promising ones. I start with a loose sketch to generate form, then do loose linework in a layer over it. I’ll then refile the massing and do another layer of tighter linework over it all. I’ll leapfrog the two layers until it gets where I want it.